Treachery does more raw damage! Believe in math!Īnd like I mentioned in my previous comment, if your Merc gets decrep casted on it…Fade will resolve it nearly 80% more quickly and therefore means your Merc can attack normally more often than a merc with a Fort! That is a HUGE difference in being able to deal damage and life leach. If you don’t believe me, look up Lightman’s “treachery vs fortitude” thread. It also makes for a better shell for the mercenary to be a stronger tank.Īnd you don’t think 45% increase attack speed does the same thing? More hits don’t net you more life leach? Come on dude Fort is overrated, plain and simple. In the eventuality of killing a mob, Treachery kills faster. In ~80% of all cases when raw damage is applied, and better in ALL cases in which CB is applied. What is all this topic telling me? ISO tl dr versionĪnswer: Treachery is simply better than Fortitude.It uses math to show how overrated Fort is on A2 Merc. There is unbelievable & wonderful thread on d2jsp created by Lightman. Please look up “treachery vs fortitude” on google. ![]() A merc with Fort with decrepify casted on him by mage or baal vs a merc with Treachery, think about who will do more damage over time… ![]() Fort is such a waste of a Lo for a merc… The curse reduction alone is huge. I have used Treachery on all my mercs ever since the runeword came out back in 1.11. Level 15 Fade from Treachery gives 60 to all res, 15% damage reduction, 79% curse length reduction > up to 30 all res from Fort
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